First game - Paul Chambers - Soviet Strelkovy - Encounter
|Hang about, this isn't the Netherlands. Hanz, are you sure that was the right train??|
|Not deployed yet, just looking cool...|
|Deployment, I'm hoping to press up and storm the right objective|
|The Soviet horde is growing... so many guns!|
I pushed hard with the first platoon on the right flak, driving hell for leather into the face of the guns. I had hoped to kill his SU122's (or 100's?. They were AT scary either way) at a faster rate than I did. A combination of shelling and the SU fire accounted for a couple of the tigers until I remembered to take pictures again.
|Burning tigers. Booo!|
|They are only guns right? Should be easy to crush under my tracks....|
|My tigers arrive on the left corner, although I forget to bring them on up to 16" on, and they crawl on from the back edge|
|The SU's and t24's from reserve (not forgetting they can come on from 16" in) flank and destroy the first half of the tigers|
|More reserves, wrong corner! Dang scattered reserves|
|Tigers push up. At last|
|Oh dear, one dead, and a ton of t34's. Not looking good|
|Trying to kill some of those pesky dug in guns|
|The t34's come around the corner, but hen and chicks + gone to ground limit their shooting. The two tigers in the wood and the two in the centre take a heavy toll|
|Bottom, my two 'cavalry' tanks help defend the objective|
|Paul moving his infantry across the olive groves|
|The remaining t34's form a firing squad, after the tigers retreat into the woods, whilst still contesting|
|Four 88 mm KwK 36 L/56 roar in anger, and destroy enough to force a check on the t34's - who fail and flee!|
|The SU's die and flee, meaning the battle unexpectedly swings my way...|
|The tigers assault the left objective, driving back the guns. The two remain in the woods, guarding against the assault guns.|
|The tigers flank the carefully lined up defenses|
|Guns rush to defend the objective|
|The tigers kill the remaining infantry in the centre, but still a long way from a check.|
|The assault on the left fails after some unlucky rolls, leaving the tigers dead|
|Part of the dead pile|
I have to thank Paul for a great game, that swung both ways, and was tense till the end. With last bounds, and neither of us in a position to push for a win, it was a worthy draw. Paul would end up joint third!
9 tournament points to me
Game Two - 'Dr' Hamilton - Brit 50th Assault "Piat delivery service" - Counter Attack
My second game against on the Breakthrough Assault crew, playing counter attack. Not much to say on this one, I pushed my luck trying to finish off the Tank Destroyers, and the dice just didn't like me. I tied up his AT guns fainting to push for the left objective, but it didn't really do much. Finally killing the M10's with a Tiger rush, I ended up being killed by Piats, then assaulted and surrounded, failing the morale check on the platoon, then the company. Oh well! Was still a fun game!
|So many hedges...|
|Alex's Sniper. Best 50pts ever!|
|Annnnd the tiger graveyard begins.|
|M10's in the hedge reap a heavy toll.|
|Eat Mg34 tommy!|
|Smoke limits the killing power of the tigers|
|Push up and kill those poxy M10's|
|Get PIAT'd, then assaulted and killed!|
|And off they all run!|
1 point to me!
Game Three - Paul Cummings - Armoured Rifle Company - Hold the Line
By this point, I was sleep deprived and tired. I got to deploy all 12 Tigers as the attacker, and resolved to roll the dice and ram all of them down on one objective, and force a company break before the delayed reserve tank hunters arrived.
|Notice the subtle set up, and delicate tactics...|
|The start point|
|The ambushing second platoon reinforces the defenders....|
|The storm-troopering 76mm shermans (thanks to Abrahms) were a real pain!|
|No time to wait. Pinned one of the platoons, and went for it hell for leather..|
|After an assault that seemed to last an eternity, there are a lot less infantry, but a lot more burning tigers.|
|Is what's left enough to get the job done?|
|Tank Destroyers turn up and ruin my fun!|
The assault was a lot of fun, but ultimately didn't go my way. Was a great finish to the first day, even if it was another 6-1 loss!
Game 4 - Andy Croft - Grenadier Kompanie (85th) - Cauldron
Being aware that it was Andy's first tournament (and in fact games of Flames of War), I tried my best to share my limited FoW knowledge with him, and point out the Pros and Cons of different options. Despite this, it was a horrible mission for him, as once I took out his only two AT assets (Pak 40's and Stugs) it was a case of shooting the infantry and guns until I could clear an objective.
|1ic tiger awaits deployment|
|Easy for the tigers!|
|Only this platoon is ALL Panzerfausts...|
|Immediate Ambushing Pak 40's|
|Combination of Artie and hedges cause some pins/bogs, but no permanent damage|
|Second objective has just as many infantry, only these ones have a Shrek and Faust...|
|Pak 40's dwindle in number|
|Reserve platoon arrive to harry the second objective|
|Just over 4" away...|
|The 40's and 105's are dead...|
|His reserve stugs don't fare too well either|
|As they are facing four tigers on the left flank....|
|Tigers close in...|
|Infantry and AA arrive and hide behind a hill. The infantry would get to the top, but then be pinned for the rest of the game.|
|After assaulting and clearing the objective, the 1IC rushes over to contest. Brave, brave man.|
|It didn't end well for him.|
After capturing the objective, and killing over a third of his platoons, I scored 19 points. Andy was a great guy to play against, and his army looked great.
Game 5 - Mark Owen - British Rifle Company - Free for all
Although a lot of Mark's army couldn't hurt me, the bits that could (his M10's and Fireflys) were loaded for bear....
|So.. Much.... AT15...|
|Brave tigers try to deal with the right flank|
|Having remained gone to ground and concealed, the M10's didn't do much when they revealed themselves, but soon took a pummelling|
|A tiger burns from the Firefly hiding in the Bocage on the left|
|M10's dealt with, I shift aim to take out the firefly - and cause the platoon to flee|
|After killing the fireflys on the right, the tigers press on!|
|The tigers push up the left too!|
|Three tigers can kill some universal carriers right?|
|First one dies easy enough.|
|Wait - WHAT? Ok, I killed the centre firefly platoon, but the universal carriers had a PIAT - Resulting in a bailed tiger. Add the two destroyed from the firefly and its a check, Which they fail. TIGERS KILLED BY A PIAT! AGAIN!|
|Two tigers messing up the right flank, getting bailed every now and then, but nothing major|
|After Killing several Platoons, I finally get the company break!|
Mark was a great opponent to play against, and we really got into each of the dice rolls. He even didn't get upset when I was trying to deal with the PIAT universal carrier (could I gun tank it? Move so its the only one of the two I could see to kill...). In fact, he was so gracious I did neither of those things, (what with the Gun tank one being illegal) and instead killed them the old fashioned way.
|My final score sheet|
I had a great weekend, and thoroughly enjoyed all my games, so much so I can't wait for next September for "Art of War Too", the early war tournament.
Thanks to Steve and Tim for running, and Richard of the Sanctuary for such a great venue, and thanks to you for reading!