Saturday, 10 May 2014

The Art of War 2014 (Part 2)

Phew, four day weeks at work are hectic - same amount of work to be done, just 1/5th less time to do it in!

First game - Paul Chambers - Soviet Strelkovy - Encounter

Hang about, this isn't the Netherlands. Hanz, are you sure that was the right train??

Not deployed yet, just looking cool...

Deployment, I'm hoping to press up and storm the right objective

The Soviet horde is growing... so many guns!

I pushed hard with the first platoon on the right flak, driving hell for leather into the face of the guns. I had hoped to kill his SU122's (or 100's?. They were AT scary either way) at a faster rate than I did. A combination of shelling and the SU fire accounted for a couple of the tigers until I remembered to take pictures again.

Burning tigers. Booo!

They are only guns right? Should be easy to crush under my tracks....

My tigers arrive on the left corner, although I forget to bring them on up to 16" on, and they crawl on from the back edge

The SU's and t24's from reserve (not forgetting they can come on from 16" in) flank and destroy the first half of the tigers

More reserves, wrong corner! Dang scattered reserves

Tigers push up. At last

Oh dear, one dead, and a ton of t34's. Not looking good

Trying to kill some of those pesky dug in guns

The t34's come around the corner, but hen and chicks + gone to ground limit their shooting. The two tigers in the wood and the two in the centre take a heavy toll

Bottom, my two 'cavalry' tanks help defend the objective

Paul moving his infantry across the olive groves

The remaining t34's form a firing squad, after the tigers retreat into the woods, whilst still contesting

Four 88 mm KwK 36 L/56 roar in anger, and destroy enough to force a check on the t34's - who fail and flee!

The SU's die and flee, meaning the battle unexpectedly swings my way...

The tigers assault the left objective, driving back the guns. The two remain in the woods, guarding against the assault guns.

The tigers flank the carefully lined up defenses

Guns rush to defend the objective

The tigers kill the remaining infantry in the centre, but still a long way from a check.

The assault on the left fails after some unlucky rolls, leaving the tigers dead

Part of the dead pile

I have to thank Paul for a great game, that swung both ways, and was tense till the end. With last bounds, and neither of us in a position to push for a win, it was a worthy draw. Paul would end up joint third!

9 tournament points to me

Game Two - 'Dr' Hamilton - Brit 50th Assault "Piat delivery service" - Counter Attack

My second game against on the Breakthrough Assault crew, playing counter attack. Not much to say on this one, I pushed my luck trying to finish off the Tank Destroyers, and the dice just didn't like me. I tied up his AT guns fainting to push for the left objective, but it didn't really do much. Finally killing the M10's with a Tiger rush, I ended up being killed by Piats, then assaulted and surrounded, failing the morale check on the platoon, then the company. Oh well! Was still a fun game!

So many hedges...

Tiger Carpark

Alex's Sniper. Best 50pts ever!

Annnnd the tiger graveyard begins.

M10's in the hedge reap a heavy toll.

Eat Mg34 tommy!


Smoke limits the killing power of the tigers

Push up and kill those poxy M10's

Get PIAT'd, then assaulted and killed!

And off they all run!
Not sure what I could have done differently, dug in Vet infantry is the bane of my tigers, but we did learn about the 'loophole' rule, where infantry can 'dig in' when in a building, and can create firing points through solid walls.

1 point to me!

Game Three - Paul Cummings - Armoured Rifle Company - Hold the Line

By this point, I was sleep deprived and tired. I got to deploy all 12 Tigers as the attacker, and resolved to roll the dice and ram all of them down on one objective, and force a company break before the delayed reserve tank hunters arrived.

Notice the subtle set up, and delicate tactics...

The targer

The start point


The ambushing second platoon reinforces the defenders....

The storm-troopering 76mm shermans (thanks to Abrahms) were a real pain!

No time to wait. Pinned one of the platoons, and went for it hell for leather..

After an assault that seemed to last an eternity, there are a lot less infantry, but a lot more burning tigers.

Is what's left enough to get the job done?


Tank Destroyers turn up and ruin my fun!

The assault was a lot of fun, but ultimately didn't go my way. Was a great finish to the first day, even if it was another 6-1 loss!

Game 4 - Andy Croft - Grenadier Kompanie (85th) - Cauldron

Being aware that it was Andy's first tournament (and in fact games of Flames of War), I tried my best to share my limited FoW knowledge with him, and point out the Pros and Cons of different options. Despite this, it was a horrible mission for him, as once I took out his only two AT assets (Pak 40's and Stugs) it was a case of shooting the infantry and guns until I could clear an objective.

1ic tiger awaits deployment

Easy for the tigers!

Only this platoon is ALL Panzerfausts...

Immediate Ambushing Pak 40's

Combination of Artie and hedges cause some pins/bogs, but no permanent damage

Second objective has just as many infantry, only these ones have a Shrek and Faust...

Pak 40's dwindle in number

Reserve platoon arrive to harry the second objective

Just over 4" away...

The 40's and 105's are dead...

His reserve stugs don't fare too well either

As they are facing four tigers on the left flank....

Tigers close in...

Infantry and AA arrive and hide behind a hill. The infantry would get to the top, but then be pinned for the rest of the game.

After assaulting and clearing the objective, the 1IC rushes over to contest. Brave, brave man.

It didn't end well for him.

After capturing the objective, and killing over a third of his platoons, I scored 19 points. Andy was a great guy to play against, and his army looked great.

Game 5 - Mark Owen - British Rifle Company - Free for all

Although a lot of Mark's army couldn't hurt me, the bits that could (his M10's and Fireflys) were loaded for bear....

So.. Much.... AT15...

Brave tigers try to deal with the right flank

Having remained gone to ground and concealed, the M10's didn't do much when they revealed themselves, but soon took a pummelling

A tiger burns from the Firefly hiding in the Bocage on the left

M10's dealt with, I shift aim to take out the firefly - and cause the platoon to flee

After killing the fireflys on the right, the tigers press on!

The tigers push up the left too!

Panzer Vorr!

Three tigers can kill some universal carriers right?

First one dies easy enough.

Wait - WHAT? Ok, I killed the centre firefly platoon, but the universal carriers had a PIAT - Resulting in a bailed tiger. Add the two destroyed from the firefly and its a check, Which they fail. TIGERS KILLED BY A PIAT! AGAIN!

Two tigers messing up the right flank, getting bailed every now and then, but nothing major

After Killing several Platoons, I finally get the company break!

Mark was a great opponent to play against, and we really got into each of the dice rolls. He even didn't get upset when I was trying to deal with the PIAT universal carrier (could I gun tank it? Move so its the only one of the two I could see to kill...). In fact, he was so gracious I did neither of those things, (what with the Gun tank one being illegal) and instead killed them the old fashioned way.

My final score sheet

I had a great weekend, and thoroughly enjoyed all my games, so much so I can't wait for next September for "Art of War Too", the early war tournament.

Thanks to Steve and Tim for running, and Richard of the Sanctuary for such a great venue, and thanks to you for reading!



  1. Great report Fez, thanks for posting! Not the most subtle of armies but looks like great fun in any case. Some lovely armies and tables on display.


    1. Was a really great weekend, can't wait for the next one. Thanks for reading!

  2. Excellent write up, very entertaining. You got some tough match-ups there. I have a special loathing of Encounter, you did well to get a draw out of that! The tables all looked great, but I especially liked the one you played Andy Croft on with the industrial set-up.
    Cheers, Paul.

    1. That is a great table, only issue is you need a dice tray, or half your dice end up cocked! Thanks for reading!

  3. Fez, do you know who supplied the terrain for your Cauldron game v Andy?
    Thanks for the write ups. You do like your Jerry tanks don't you :)

    1. The fuzzy green table is either Steve's or Tim's. Next late war tournie will be Easy Company 101st airborne for a change!