The gliders were finished at 3am Saturday morning, after a marathon of masking and airbrushing.
|Taped, ready for the final coat|
|So much tape!|
This allowed a few hours of sleep before my pick up by my partner of
The show itself was of the same high standard set by the year before, with a good selection of traders, bring and buy, and tons of tables for tournament players! Its well worth a visit, even if the 'ladies enter free' policy seems a tad old fashioned (didn't stop Leah lording it up on the Sunday though). Show deals were a bit thin on the ground, although I did pick up a M18 hellcat Platoon, for my Easy company Airborne list, along with some Grilles for my Panzer Lehr, my Kickstarter Winter War Finns (see these feature in the coming Winter War series) and another KR multicase to store it all in!
On to the Gaming! Four Games over two days, 1500pts. With 30 players in the Early War tournament, and another 20ish in the Midwar tournament, it was impressive to see that many tables set out. The quality did vary, with some spectacular ones (mainly featuring 4Grounds breathtaking terrain, which I am loosing the will to resist) to some less than fantastic ones, that were still perfectly functional.
The draw was done, the tables allocated, and it was time get it on!
|The Whole Force|
Was against Ian Mann who was borrowing Tim Harris' 'Escaudron De Combat' tank list, with the mission being Counter Attack.
Wind was rolled, with it coming from the right short edge. With Ian holding an infantry platoon into ambush, his tanks with IC in the town on the centre of the board, and various tank teams covering the objective, I decided it was all or nothing, electing to drop one platoon of gliders onto the objective in the open, and use the other to take out the tanks in the town - flying right down the highstreet!
|The landing zone - apologies for the poor lighting/camera work!|
|The Pak 36's decided to get in on the action turn one, and try plinking the tanks at an angle|
In the town, two crash rolling 1's killing a couple of stands, the rest stop a tad shorter than I wanted to:
|CHARGE! - oh wait, I've been defensive killed by that stonking great gun.|
|Second Platoon lands ok, but gets a tad shot up by the great big guns...|
|Tanks rally, and machine gun the glider troops, while the infantry ambush from inside the church|
|After wiping out the first platoon, the infantry head to support the second who have decided to attack the artillery. And kill my second platoon.|
OOOOPS - these guys actually doubled and covered a huge amount of ground, as I wasn't aware that Motorcycles/jeeps towing guns can only move 8" - sorry Ian!
This break put the pressure on Ian to have to deal with them, as they could quite easily take the back objective that was only guarded by antitank guns with no He - Maybe should have aimed for this rather than squandering them on the other objective.
I had my blood up, and wanted to kill at least ONE platoon - there was still one Somua bailed in the town, I had finshed off the IC Somua, but the risk with the Flaks failed, and they had their platoon command team and a gun killed by shooting, leaving them stuck. The next lot of shooting killed another gun, and the remaining stand failed its moral, and the company auto-broke its moral.
1-6 loss. Dang.
This was against Gary Lyon's Japanese infantry company, the mission being surrounded.
With both of us having auto-attack, it was a roll off - and that's when I lost the game.
Well, kinda. I was defending, with no gliders at all, and with it being night, so no Stuka. Ouch. Setting up over the two objectives, it was a game of choosing not to expose my myself to the artillery by hopefull shooting, instead I slowly fell back and re-organised my defensive lines, awaiting the fateful charges and targets of opportunity.
|Infantry on the right|
|Guns on the left|
|They sneak up, taking some hits from the Pak 36's who then fall back into the concealing desert hazard|
|But they sneak closer in the darkness...|
|Banzai! The charge comes in on the top of the board. Those HMG's were worth their weight in gold, driving off several attacks - TWICE|
|They can only hold off for so long however....|
Sunday to follow!