So, everything is now built.....
|The whole shebang!|
Yup, that's a lot of toys. Gulp. At least with 6 weeks to go, I've got it all built. That's something, right? The observant of you will spot some shiny new objective markers!
I took a Zvezda bf109 F-2, and built it with the wheels up. Nice little kit really, the horizontal stabiliser (the mini wings on the tail) was a pain, they are individual with the two halves meeting at the join in the tail. As long as you remove any flash, you should be fine.
As I want each objective marker to tell a mini story, I wanted to have the aircraft having forced landed due to engine damage - so the canopy was carefully cut using the citadel hobby saw to remove the centre section, gluing the front and back to the aircraft, as if the pilot had jettisoned it before landing (which is wise, as a jammed canopy from a twisted frame is the last thing you want if a fire starts!).
The props (propeller blades) were carefully rolled around a needle file, to bend them back. Green stuff helps earth the model to the base. Bullet holes are simply twisting the pointly end of the file in a line - painting oil/fuel spills from them will really make it pop. finally, the downed pilot beckoning for rescue is from the Peter Pig 'downed aircrew' collection: http://www.peterpig.co.uk/german.htm
The second is a a shot-up kubelwagon, again from peter big. I had to cut it in half, as the model comes with two sculpted onto the same base - it took a lot of greenstuff to help blend it into the base. It's still quite high, but ho-hum, it'll do!
Poor guys. Should be fun to paint though!
Continuing the casualties theme, the last objective uses the peter pig dead fallschirmjager. As the paratroopers used a drop harness that attached under the armpits (more on that on another post) they need to recover their weapons from drop containers - these fallschirmjager were too slow to do so. During the games, I'll have a flat marker under these scenic objectives, taken from the openfire set - that way if the action gets close and units need to move over the objective, I can remove just take the models out of the way.
I'm off gliding tomorrow, and have a major painting session Sunday! More then.